

RISE ACHLYS
Demo trailer of RISE ACHLYS.
Release Statement:
"Rise Achlys" delves into a dark and dramatic narrative, exploring themes of tragedy, sacrifice, and the relentless pursuit of vengeance. At its core, it's a story of a young half-vampire named Achlys, raised by his foster family, only to witness their gruesome murder.
Fueled by a desire for revenge and the longing to resurrect his loved ones, Achlys embarks on a harrowing journey to find his true father, the enigmatic Dracula. Achlys will lose everything he holds dear along this treacherous path, ultimately evolving into a character of profound strength and maturity.
My Contribution:
Role: Head Writer & Narrative Director / Game Artist
Achievements:
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Wrote the game bible (story).
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Designed dramatic arcs for the characters.
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Built quest structure.
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Composed cutscenes and wrote dialogues.
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Co-directed voice-over.
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Created pixel art, concept art, and storyboards.
GOOD GAME DESIGN FOLKS' Metroidvania—emphasis on "vania"—project in development.
An ambitious team, dedicated to making THE spiritual successor of Castlevania with minor RPG / roguelite / soulslike features, and a solid story.
All narrative elements—scenario, script, lore, dialogues, character profiles, etc—are made by me, myself, and I.
I also pitched in as an artist on occasion, having made the storyboard, concept art pieces, and certain pixel art assets.