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WITCHER 3 : THE WILD HUNT
"EVEN MY MOM CAN'T TELL THE DIFFERENCE"

QUEST AND DIALOGUE DESIGN ("FANFICTION" FOR PORTFOLIO)

 

based on The Witcher 3 : The Wild Hunt

written by Ali Benice

Features: Branching dialogues, decision making, and multiple endings.

SEE THE BLUEPRINT AT THE END!

This sample has been created specifically to be portfolio content.

The IP was chosen from a well-known setting to demonstrate my adaptability to pre-established titles and franchises.

After a long day of hunting men and monsters alike, Geralt returns to Rosemary and Thyme to let off some steam, only to be irked by some bumbling patrons with a regretfully tempting bet.

Can he—or you, to be more precise—figure out which one of them is the doppler in hiding?

The game centers around characters and events from The Witcher 3: Wild Hunt. All locations and characters belong to CD Projekt RED and Andrzej Sapkowski. I claim no rights.

 

This quest is dialogue-based and can be initiated in Rosemary and Thyme after Dandelion takes over the place.

Flowchart:

MsGUVa.png
witcher blueprint.png
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